Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 104 days ago
17 / 6 / 4
K / D / A
51.2%
Kill participation
1,382
Damage / min
17,093g
577.8 gold / min
20
2 placed · 5 cleared
263
8.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshefa na rasizma#negri
K'Sante · Top
3 / 6 / 3
25% KP
19,584
23.1% share
9,873g
210 CS · 7.1/m
L9 Myκys#EUNE
Talon · Jungle
10 / 10 / 2
50% KP
25,296
29.8% share
13,789g
190 CS · 6.4/m
ALZHEIMERDINGER#EUNE1
Lissandra · Mid
3 / 5 / 4
29.2% KP
15,981
18.8% share
12,161g
246 CS · 8.3/m
bobojeppe#0001
Miss Fortune · ADC
5 / 10 / 5
41.7% KP
15,358
18.1% share
14,402g
240 CS · 8.1/m
Ryan Gosling#zmbl
Karma · Support
3 / 10 / 8
45.8% KP
8,645
10.2% share
8,327g
34 CS · 1.1/m
Red side
Victorylost#wtf
Kayle · Top
4 / 5 / 8
29.3% KP
25,735
20.1% share
13,341g
247 CS · 8.3/m
championshunter1#EUNE
Udyr · Jungle
6 / 5 / 11
41.5% KP
23,473
18.4% share
13,475g
232 CS · 7.8/m
Stefkec#S n Y
Zed · Mid
17 / 6 / 4
51.2% KP
40,885
32% share
17,093g
263 CS · 8.9/m
RzydoŁamacz#pxorn
Varus · ADC
10 / 4 / 10
48.8% KP
28,167
22% share
16,055g
237 CS · 8/m
Sundowner#1312
Lulu · Support
4 / 4 / 25
70.7% KP
9,539
7.5% share
10,563g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
