Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 104 days ago
8 / 8 / 2
K / D / A
41.7%
Kill participation
899.5
Damage / min
12,151g
407.5 gold / min
11
2 placed · 1 cleared
237
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNitroFiora#duel
Fiora · Top
5 / 4 / 6
40.7% KP
15,892
19.4% share
14,713g
266 CS · 8.9/m
H E A V E N#KIKI
Kha'Zix · Jungle
10 / 4 / 7
63% KP
32,343
39.6% share
16,120g
248 CS · 8.3/m
Hideki Tojo#2442
Yone · Mid
4 / 6 / 3
25.9% KP
11,801
14.4% share
11,333g
207 CS · 6.9/m
DesperateNasus#K R
Kayle · ADC
6 / 7 / 4
37% KP
14,272
17.5% share
14,297g
262 CS · 8.8/m
blade phantom#kzn
Lulu · Support
2 / 3 / 13
55.6% KP
7,410
9.1% share
9,204g
37 CS · 1.2/m
Red side
DefeatStefkec#S n Y
Zed · Top
8 / 8 / 2
41.7% KP
26,819
30% share
12,151g
237 CS · 7.9/m
Broken Wings#EUNE
Taliyah · Jungle
5 / 6 / 8
54.2% KP
14,526
16.3% share
13,598g
244 CS · 8.2/m
KOMM SUSSER TOD#focus
Katarina · Mid
5 / 5 / 11
66.7% KP
25,076
28.1% share
11,632g
213 CS · 7.1/m
J0HN KIRIAK0U#humus
Syndra · ADC
4 / 3 / 5
37.5% KP
14,050
15.7% share
12,978g
239 CS · 8/m
Fluttershy oωo#333
Seraphine · Support
2 / 5 / 12
58.3% KP
8,815
9.9% share
8,688g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
