Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 103 days ago
6 / 10 / 11
K / D / A
51.5%
Kill participation
1,249.7
Damage / min
14,444g
399.6 gold / min
18
3 placed · 2 cleared
223
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryakiro43#KeYS
Renekton · Top
6 / 8 / 10
39% KP
29,739
20.5% share
13,515g
226 CS · 6.3/m
kocham kotki#purr
Sejuani · Jungle
8 / 4 / 20
68.3% KP
29,314
20.2% share
17,279g
276 CS · 7.6/m
I I#333
Locke · Mid
25 / 9 / 3
68.3% KP
48,895
33.7% share
20,512g
244 CS · 6.7/m
BlueÖysterWizard#EUNE
Kai'Sa · ADC
1 / 7 / 11
29.3% KP
27,609
19% share
14,333g
251 CS · 6.9/m
gustavjk#EUNE
Alistar · Support
1 / 5 / 25
63.4% KP
9,669
6.7% share
11,085g
34 CS · 0.9/m
Red side
DefeatSamsungWorldCZ#8127
Gragas · Top
9 / 7 / 9
54.5% KP
45,983
27.6% share
14,914g
220 CS · 6.1/m
trickstab#zzz
Vi · Jungle
2 / 9 / 8
30.3% KP
15,027
9% share
12,338g
222 CS · 6.1/m
Stefkec#S n Y
Zed · Mid
6 / 10 / 11
51.5% KP
45,176
27.1% share
14,444g
223 CS · 6.2/m
OG Penzija#EUNE
Jhin · ADC
7 / 8 / 13
60.6% KP
32,127
19.3% share
15,339g
241 CS · 6.7/m
Gojo Satoru#anoja
Senna · Support
9 / 8 / 15
72.7% KP
28,178
16.9% share
13,415g
54 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
