Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 103 days ago
10 / 8 / 12
K / D / A
64.7%
Kill participation
1,135.9
Damage / min
15,128g
456.6 gold / min
33
3 placed · 10 cleared
236
7.1 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJ0HN KIRIAK0U#humus
Sion · Top
7 / 7 / 12
55.9% KP
39,063
27.9% share
15,552g
270 CS · 8.1/m
hXTY#ZERI
Jarvan IV · Jungle
5 / 8 / 18
67.6% KP
15,466
11.1% share
13,047g
201 CS · 6.1/m
Stefkec#S n Y
Aurora · Mid
10 / 8 / 12
64.7% KP
37,636
26.9% share
15,128g
236 CS · 7.1/m
parkour kitten#YOOO
Draven · ADC
10 / 14 / 5
44.1% KP
38,084
27.2% share
17,104g
227 CS · 6.9/m
dj0lee#4776
Rakan · Support
2 / 9 / 19
61.8% KP
9,567
6.8% share
9,465g
34 CS · 1/m
Red side
Victorymrmacio1#EUNE
Darius · Top
4 / 7 / 6
21.7% KP
18,864
11.2% share
12,789g
209 CS · 6.3/m
16 γραμμες#11111
Ekko · Jungle
21 / 5 / 12
71.7% KP
56,145
33.2% share
22,275g
287 CS · 8.7/m
S I V L A#GTP
Lissandra · Mid
5 / 11 / 21
56.5% KP
30,630
18.1% share
14,403g
218 CS · 6.6/m
Sysha#2137
Jhin · ADC
3 / 5 / 21
52.2% KP
43,472
25.7% share
14,979g
248 CS · 7.5/m
faroklötty3#DIK
Pyke · Support
13 / 6 / 16
63% KP
20,060
11.9% share
14,185g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
