Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 102 days ago
17 / 3 / 8
K / D / A
69.4%
Kill participation
1,627.8
Damage / min
15,414g
576.9 gold / min
16
4 placed · 2 cleared
238
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLevo#gémer
Yasuo · Top
1 / 8 / 0
7.1% KP
8,940
13.3% share
8,362g
195 CS · 7.3/m
UtericuRuşinos#SPART
Karthus · Jungle
7 / 8 / 3
71.4% KP
27,692
41.2% share
12,668g
191 CS · 7.1/m
EIMAI KOTOPOULO#EUNE
Irelia · Mid
1 / 11 / 3
28.6% KP
14,999
22.3% share
8,810g
211 CS · 7.9/m
Sleepybananaa#5271
Zeri · ADC
5 / 6 / 2
50% KP
11,981
17.8% share
13,336g
225 CS · 8.4/m
Malina#222
Lulu · Support
0 / 4 / 5
35.7% KP
3,590
5.3% share
6,092g
14 CS · 0.5/m
Red side
VictoryGragas IRL#PIWO
Ornn · Top
3 / 3 / 8
30.6% KP
13,982
14.3% share
11,608g
227 CS · 8.5/m
Hidę In Galati#EUNE
Rammus · Jungle
4 / 3 / 14
50% KP
10,035
10.3% share
10,670g
149 CS · 5.6/m
Stefkec#S n Y
Aurora · Mid
17 / 3 / 8
69.4% KP
43,490
44.5% share
15,414g
238 CS · 8.9/m
NIUEST#EUNE
Smolder · ADC
8 / 3 / 2
27.8% KP
14,397
14.7% share
12,600g
219 CS · 8.2/m
SoniC#XDD
Ashe · Support
4 / 3 / 13
47.2% KP
15,867
16.2% share
9,196g
67 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
