Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Summoner's Rift · 100 days ago
2 / 5 / 10
K / D / A
46.2%
Kill participation
549.1
Damage / min
10,185g
360.7 gold / min
20
10 placed · 1 cleared
203
7.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPOLAND#NCRM
Urgot · Top
7 / 4 / 6
50% KP
26,418
27.2% share
13,019g
223 CS · 7.9/m
SMECAR1#EUNE1
Master Yi · Jungle
13 / 4 / 5
69.2% KP
25,571
26.3% share
16,421g
226 CS · 8/m
Stefkec#S n Y
Orianna · Mid
2 / 5 / 10
46.2% KP
15,503
15.9% share
10,185g
203 CS · 7.2/m
Green Buff#green
Syndra · ADC
3 / 2 / 8
42.3% KP
24,738
25.4% share
11,369g
207 CS · 7.3/m
BELARUS#MILIO
Karma · Support
1 / 1 / 13
53.8% KP
5,008
5.2% share
7,995g
35 CS · 1.2/m
Red side
DefeatRiptom#EUNE
Malphite · Top
4 / 6 / 3
43.8% KP
16,222
16.9% share
9,353g
155 CS · 5.5/m
AlexMercer567#EUNE
Cho'Gath · Jungle
3 / 6 / 7
62.5% KP
19,739
20.6% share
10,674g
189 CS · 6.7/m
Marianeu#2137
Viktor · Mid
5 / 4 / 7
75% KP
37,351
39% share
12,354g
252 CS · 8.9/m
STX Skunixx#STX
Jhin · ADC
3 / 6 / 5
50% KP
13,763
14.4% share
10,621g
185 CS · 6.6/m
G2 JokerS M#2137
Zilean · Support
1 / 4 / 7
50% KP
8,688
9.1% share
7,311g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
