Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Summoner's Rift · 100 days ago
9 / 4 / 6
K / D / A
45.5%
Kill participation
1,416.4
Damage / min
11,445g
517.5 gold / min
10
6 placed · 0 cleared
188
8.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSunmi Fanboy#EUNE
Akali · Top
2 / 7 / 2
26.7% KP
11,840
20.3% share
7,098g
126 CS · 5.7/m
nikoszeork21#EUNE1
Maokai · Jungle
3 / 5 / 4
46.7% KP
12,049
20.6% share
8,349g
115 CS · 5.2/m
RacheljTaN#EUNE
Yone · Mid
1 / 9 / 1
13.3% KP
10,867
18.6% share
6,885g
129 CS · 5.8/m
BurgerFl1pper69#EUNE
Sivir · ADC
5 / 5 / 3
53.3% KP
16,542
28.4% share
9,978g
189 CS · 8.5/m
EsharaGRE#EUNE
Blitzcrank · Support
4 / 7 / 7
73.3% KP
7,051
12.1% share
7,427g
16 CS · 0.7/m
Red side
VictoryPOLAND#NCRM
Urgot · Top
12 / 2 / 6
54.5% KP
30,357
31% share
15,067g
240 CS · 10.9/m
SMECAR1#EUNE1
Hecarim · Jungle
4 / 3 / 2
18.2% KP
9,501
9.7% share
10,930g
230 CS · 10.4/m
Stefkec#S n Y
Orianna · Mid
9 / 4 / 6
45.5% KP
31,327
32% share
11,445g
188 CS · 8.5/m
Morgano#NatMK
Hwei · ADC
8 / 4 / 4
36.4% KP
22,211
22.7% share
10,700g
150 CS · 6.8/m
BELARUS#MILIO
Nami · Support
0 / 2 / 15
45.5% KP
4,413
4.5% share
7,061g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
