Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Summoner's Rift · 99 days ago
8 / 5 / 9
K / D / A
50%
Kill participation
1,333.9
Damage / min
13,376g
466.3 gold / min
16
10 placed · 0 cleared
254
8.9 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAmbis#guts
Riven · Top
5 / 8 / 2
20.6% KP
20,095
15.2% share
10,885g
197 CS · 6.9/m
SMECAR1#EUNE1
Rengar · Jungle
13 / 3 / 7
58.8% KP
34,732
26.2% share
17,646g
262 CS · 9.1/m
Stefkec#S n Y
Orianna · Mid
8 / 5 / 9
50% KP
38,260
28.9% share
13,376g
254 CS · 8.9/m
Morgano#NatMK
Nilah · ADC
5 / 8 / 8
38.2% KP
32,518
24.6% share
11,747g
213 CS · 7.4/m
kitchen#blrs
Soraka · Support
3 / 4 / 12
44.1% KP
6,798
5.1% share
8,467g
23 CS · 0.8/m
Red side
VictorySponter#RAWR
Zaahen · Top
9 / 4 / 9
66.7% KP
34,952
32.6% share
13,760g
213 CS · 7.4/m
BartOOOOOOO#EUNE
Sejuani · Jungle
1 / 6 / 15
59.3% KP
15,809
14.7% share
10,080g
163 CS · 5.7/m
Ewer#EUNE
Zilean · Mid
2 / 6 / 15
63% KP
13,114
12.2% share
11,393g
191 CS · 6.7/m
Kill Manczaro#EUNE
Kog'Maw · ADC
15 / 9 / 3
66.7% KP
38,985
36.3% share
16,603g
204 CS · 7.1/m
DreaM#gh0st
Milio · Support
0 / 9 / 14
51.9% KP
4,431
4.1% share
8,020g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
