Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 95 days ago
3 / 9 / 2
K / D / A
45.5%
Kill participation
599.1
Damage / min
9,286g
337.3 gold / min
14
8 placed · 1 cleared
203
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByqqu#EUNE
Kayn · Top
1 / 8 / 1
18.2% KP
8,577
15.9% share
7,276g
145 CS · 5.3/m
NISSAN GTR#1234
Graves · Jungle
2 / 5 / 0
18.2% KP
4,336
8% share
10,280g
225 CS · 8.2/m
Stefkec#S n Y
Orianna · Mid
3 / 9 / 2
45.5% KP
16,495
30.5% share
9,286g
203 CS · 7.4/m
EUNE LOCOTENENT#1945
Draven · ADC
5 / 4 / 0
45.5% KP
19,738
36.5% share
12,539g
220 CS · 8/m
MikiZAfryki#SUPP
Braum · Support
0 / 6 / 3
27.3% KP
4,937
9.1% share
6,142g
19 CS · 0.7/m
Red side
VictorySisyphus#15975
Anivia · Top
5 / 0 / 5
31.3% KP
16,810
19.7% share
11,750g
239 CS · 8.7/m
nao jinguji#flow
Kha'Zix · Jungle
13 / 1 / 4
53.1% KP
25,732
30.1% share
16,497g
265 CS · 9.6/m
NAGI SEISHIRO#113
Zoe · Mid
11 / 2 / 6
53.1% KP
29,648
34.7% share
12,176g
153 CS · 5.6/m
LEVU#DOGS
Aphelios · ADC
2 / 4 / 2
12.5% KP
7,456
8.7% share
10,897g
193 CS · 7/m
DmuchanaŚwinia#Frinu
Nautilus · Support
1 / 4 / 11
37.5% KP
5,839
6.8% share
8,235g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
