Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 94 days ago
12 / 3 / 6
K / D / A
46.2%
Kill participation
1,366.4
Damage / min
12,805g
558 gold / min
20
8 placed · 3 cleared
217
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDJFrytek#EUNE
Riven · Top
2 / 6 / 2
23.5% KP
9,204
17.6% share
8,337g
174 CS · 7.6/m
Dran Swan#Prøxy
Zyra · Jungle
3 / 7 / 3
35.3% KP
10,601
20.3% share
9,206g
149 CS · 6.5/m
Nivaldo#c1r1
Irelia · Mid
4 / 10 / 4
47.1% KP
15,235
29.2% share
9,508g
169 CS · 7.4/m
Kinte#EUNE
Jinx · ADC
5 / 7 / 3
47.1% KP
10,561
20.2% share
10,859g
165 CS · 7.2/m
Dimisek0#EUNE
Seraphine · Support
3 / 9 / 3
35.3% KP
6,561
12.6% share
6,600g
35 CS · 1.5/m
Red side
VictoryPoop Dispenser#Poop
Ornn · Top
1 / 1 / 6
17.9% KP
8,481
9.8% share
9,547g
189 CS · 8.2/m
IT IS HUNTING US#EUNE
Zed · Jungle
11 / 2 / 6
43.6% KP
14,836
17.1% share
12,513g
195 CS · 8.5/m
Stefkec#S n Y
Aurora · Mid
12 / 3 / 6
46.2% KP
31,360
36.1% share
12,805g
217 CS · 9.5/m
Kapitan Quackle#EUNE
Yasuo · ADC
11 / 5 / 4
38.5% KP
17,930
20.6% share
13,351g
163 CS · 7.1/m
no puedo jugar#11111
Pantheon · Support
4 / 6 / 15
48.7% KP
14,357
16.5% share
8,635g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
