Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 94 days ago
11 / 9 / 8
K / D / A
51.4%
Kill participation
1,418.6
Damage / min
18,241g
547 gold / min
15
3 placed · 3 cleared
277
8.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefkec#S n Y
Zed · Top
11 / 9 / 8
51.4% KP
47,311
29.9% share
18,241g
277 CS · 8.3/m
Alex93ovo#chi
Jarvan IV · Jungle
7 / 7 / 16
62.2% KP
26,436
16.7% share
13,839g
223 CS · 6.7/m
ZlaBarbika#dama
Katarina · Mid
8 / 14 / 8
43.2% KP
31,803
20.1% share
11,715g
165 CS · 4.9/m
Stufrutky#2725
Lux · ADC
10 / 3 / 9
51.4% KP
40,266
25.4% share
15,588g
258 CS · 7.7/m
GBZKHTRDH#EUNE
Leona · Support
1 / 7 / 22
62.2% KP
12,583
7.9% share
9,381g
26 CS · 0.8/m
Red side
VictoryHemoGoblin#FEET
Briar · Top
6 / 6 / 10
40% KP
16,082
13.8% share
12,748g
221 CS · 6.6/m
SvSavaTeraBugare#EUNE
Dr. Mundo · Jungle
5 / 5 / 16
52.5% KP
24,029
20.6% share
16,466g
284 CS · 8.5/m
S I V L A#GTP
Ahri · Mid
17 / 7 / 17
85% KP
39,254
33.6% share
18,185g
267 CS · 8/m
Daemon Prince#66666
Ziggs · ADC
10 / 9 / 15
62.5% KP
27,413
23.5% share
15,619g
213 CS · 6.4/m
ZeroFrame#ana7
Thresh · Support
2 / 10 / 24
65% KP
10,066
8.6% share
9,709g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
