Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 93 days ago
8 / 6 / 8
K / D / A
42.1%
Kill participation
1,210.9
Damage / min
13,614g
463.3 gold / min
17
6 placed · 2 cleared
237
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCiepłyDomiś#4395
Garen · Top
4 / 10 / 3
36.8% KP
25,920
23.6% share
10,864g
202 CS · 6.9/m
Doom Of Valyria#EUNE
Xin Zhao · Jungle
3 / 7 / 5
42.1% KP
19,934
18.2% share
10,300g
168 CS · 5.7/m
KOMM SUSSER TOD#focus
Vladimir · Mid
7 / 6 / 4
57.9% KP
32,762
29.9% share
13,511g
240 CS · 8.2/m
YourLastXan#EUNE
Ziggs · ADC
4 / 7 / 4
42.1% KP
17,800
16.2% share
12,967g
233 CS · 7.9/m
cat in heat#0000
Pyke · Support
1 / 8 / 11
63.2% KP
13,284
12.1% share
8,534g
16 CS · 0.5/m
Red side
VictoryPinzho#2111
Renekton · Top
13 / 5 / 8
55.3% KP
47,491
36.1% share
15,575g
223 CS · 7.6/m
Dr Adolf#16123
Lee Sin · Jungle
5 / 5 / 8
34.2% KP
19,905
15.1% share
12,153g
184 CS · 6.3/m
Stefkec#S n Y
Aurora · Mid
8 / 6 / 8
42.1% KP
35,581
27.1% share
13,614g
237 CS · 8.1/m
PABLO ICE COLD#50MG
Miss Fortune · ADC
11 / 1 / 7
47.4% KP
23,619
18% share
16,296g
262 CS · 8.9/m
Yzmo#his
Soraka · Support
1 / 2 / 25
68.4% KP
4,920
3.7% share
9,183g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
