Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 92 days ago
11 / 7 / 4
K / D / A
57.7%
Kill participation
1,017.4
Damage / min
15,634g
529.7 gold / min
24
6 placed · 4 cleared
257
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2OOIQTHRΣSH#SUPP
Malphite · Top
1 / 9 / 9
38.5% KP
14,059
15.9% share
8,794g
141 CS · 4.8/m
happy new year#212
Qiyana · Jungle
4 / 11 / 5
34.6% KP
13,561
15.4% share
13,000g
184 CS · 6.2/m
Stefkec#S n Y
Aurora · Mid
11 / 7 / 4
57.7% KP
30,031
34% share
15,634g
257 CS · 8.7/m
The Champer#4577
Syndra · ADC
8 / 11 / 2
38.5% KP
20,446
23.2% share
12,802g
204 CS · 6.9/m
Tombolo#EUNE
Bard · Support
2 / 11 / 6
30.8% KP
10,131
11.5% share
8,864g
46 CS · 1.6/m
Red side
VictoryLatom#Aura
Cho'Gath · Top
11 / 4 / 8
39.6% KP
30,602
24.3% share
13,904g
245 CS · 8.3/m
HYK HYUNKEL#994
Elise · Jungle
10 / 4 / 10
41.7% KP
18,258
14.5% share
15,451g
234 CS · 7.9/m
jumpscare julcia#6767
Lux · Mid
14 / 3 / 13
56.3% KP
33,770
26.8% share
14,686g
212 CS · 7.2/m
ALT GIRL LOVER#1586
Jhin · ADC
8 / 7 / 13
43.8% KP
25,802
20.5% share
15,877g
214 CS · 7.3/m
ByMolotow#EUNE
Vel'Koz · Support
5 / 8 / 17
45.8% KP
17,416
13.8% share
9,975g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
