Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 92 days ago
10 / 1 / 14
K / D / A
54.5%
Kill participation
1,769.2
Damage / min
14,184g
511.1 gold / min
18
9 placed · 0 cleared
240
8.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLet me carry#bard
Dr. Mundo · Top
5 / 6 / 4
37.5% KP
20,339
26.3% share
13,104g
219 CS · 7.9/m
papermint#spark
Volibear · Jungle
8 / 7 / 5
54.2% KP
11,945
15.5% share
12,718g
170 CS · 6.1/m
yoongo#EUNE
Locke · Mid
7 / 10 / 3
41.7% KP
16,930
21.9% share
12,083g
183 CS · 6.6/m
LateralExpert#LAE
Ziggs · ADC
4 / 9 / 9
54.2% KP
19,612
25.4% share
11,756g
198 CS · 7.1/m
uTRIPu#EUNE
Leona · Support
0 / 12 / 17
70.8% KP
8,461
10.9% share
8,949g
32 CS · 1.2/m
Red side
VictorySophiaDiggins#EUNE
Karma · Top
1 / 3 / 20
47.7% KP
17,675
11.5% share
8,828g
122 CS · 4.4/m
Pappa Yasuo#EUNE
Viego · Jungle
20 / 7 / 7
61.4% KP
40,046
26% share
18,019g
226 CS · 8.1/m
Stefkec#S n Y
Aurora · Mid
10 / 1 / 14
54.5% KP
49,094
31.9% share
14,184g
240 CS · 8.6/m
wooback#000
Yunara · ADC
12 / 7 / 17
65.9% KP
41,475
26.9% share
19,463g
285 CS · 10.3/m
ARES#Supp
Rakan · Support
1 / 6 / 33
77.3% KP
5,851
3.8% share
9,108g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
