Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 91 days ago
8 / 9 / 12
K / D / A
51.3%
Kill participation
1,753.2
Damage / min
14,658g
475.4 gold / min
19
12 placed · 1 cleared
229
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrully is dead#noone
Yasuo · Top
5 / 8 / 6
45.8% KP
18,541
18.1% share
12,163g
246 CS · 8/m
Grby#EUNE
Sejuani · Jungle
5 / 6 / 13
75% KP
21,587
21% share
12,745g
181 CS · 5.9/m
PapiCulo#H2002
Ekko · Mid
6 / 7 / 5
45.8% KP
20,441
19.9% share
11,035g
196 CS · 6.4/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 9 / 6
58.3% KP
32,984
32.2% share
14,253g
228 CS · 7.4/m
Komenczi#cica
Thresh · Support
0 / 9 / 12
50% KP
9,040
8.8% share
7,550g
30 CS · 1/m
Red side
VictoryMatkoSVK0#EUNE
Vayne · Top
0 / 5 / 8
20.5% KP
15,283
10.1% share
12,222g
234 CS · 7.6/m
Reyst1#EUNE
Olaf · Jungle
11 / 1 / 8
48.7% KP
22,409
14.8% share
15,936g
248 CS · 8/m
Stefkec#S n Y
Aurora · Mid
8 / 9 / 12
51.3% KP
54,056
35.7% share
14,658g
229 CS · 7.4/m
kush uwu#DOINB
Corki · ADC
19 / 4 / 10
74.4% KP
50,041
33% share
20,587g
240 CS · 7.8/m
Spyrou#EUNE
Blitzcrank · Support
1 / 5 / 22
59% KP
9,833
6.5% share
9,884g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
