Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 91 days ago
12 / 5 / 5
K / D / A
45.9%
Kill participation
1,114
Damage / min
11,996g
490.6 gold / min
13
5 placed · 2 cleared
189
7.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDoran my Goat#123
Ambessa · Top
5 / 1 / 8
35.1% KP
23,180
24.2% share
11,438g
218 CS · 8.9/m
Bow Your Head#EUNE
Sylas · Jungle
5 / 1 / 10
40.5% KP
14,182
14.8% share
12,065g
228 CS · 9.3/m
Stefkec#S n Y
Aurora · Mid
12 / 5 / 5
45.9% KP
27,238
28.5% share
11,996g
189 CS · 7.7/m
RW4U#777
Sivir · ADC
13 / 1 / 10
62.2% KP
23,752
24.8% share
16,119g
220 CS · 9/m
weak doll#111
Lulu · Support
2 / 3 / 20
59.5% KP
7,371
7.7% share
9,613g
26 CS · 1.1/m
Red side
DefeatΕχειςΠεθανειΠοτε#777
Lissandra · Top
3 / 7 / 2
45.5% KP
16,415
29% share
8,249g
173 CS · 7.1/m
PapiCulo#H2002
Malphite · Jungle
1 / 7 / 4
45.5% KP
6,070
10.7% share
7,809g
154 CS · 6.3/m
hussars meretrix#EUNE
Ekko · Mid
3 / 7 / 2
45.5% KP
17,311
30.6% share
9,945g
180 CS · 7.4/m
Kapitan Quackle#EUNE
Yasuo · ADC
1 / 6 / 3
36.4% KP
4,536
8% share
7,684g
138 CS · 5.6/m
KOSTAS PASSARIS#NYFAS
Skarner · Support
3 / 10 / 5
72.7% KP
12,175
21.5% share
7,083g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
