Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 91 days ago
5 / 9 / 9
K / D / A
51.9%
Kill participation
824.2
Damage / min
10,236g
421.8 gold / min
12
8 placed · 0 cleared
162
6.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
8 / 4 / 5
26% KP
20,362
18.1% share
14,719g
244 CS · 10.1/m
akiro43#KeYS
Fiddlesticks · Jungle
8 / 2 / 13
42% KP
17,076
15.2% share
10,764g
161 CS · 6.6/m
helIo kolofou#whoam
Qiyana · Mid
20 / 4 / 7
54% KP
38,289
34.1% share
14,962g
183 CS · 7.5/m
EUNE LOCOTENENT#1945
Ashe · ADC
11 / 8 / 16
54% KP
24,670
22% share
13,595g
145 CS · 6/m
ZED on fire#EUNE
Seraphine · Support
3 / 9 / 27
60% KP
11,967
10.7% share
8,820g
24 CS · 1/m
Red side
DefeatRaiich#1V9
Fiora · Top
1 / 11 / 5
22.2% KP
13,307
16.5% share
6,753g
135 CS · 5.6/m
Skeni Sativo#EUNE
Ekko · Jungle
7 / 8 / 6
48.1% KP
20,261
25.2% share
13,168g
199 CS · 8.2/m
bojkasi#9999
Talon · Mid
12 / 9 / 0
44.4% KP
20,624
25.6% share
11,861g
185 CS · 7.6/m
Stefkec#S n Y
Aurora · ADC
5 / 9 / 9
51.9% KP
20,000
24.8% share
10,236g
162 CS · 6.7/m
weak doll#111
Lulu · Support
2 / 13 / 14
59.3% KP
6,306
7.8% share
7,030g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
