Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 91 days ago
15 / 3 / 4
K / D / A
57.6%
Kill participation
1,389.8
Damage / min
16,357g
558.3 gold / min
18
4 placed · 4 cleared
253
8.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory신인척하는태도#EU1
Jayce · Top
5 / 5 / 10
45.5% KP
22,371
21.1% share
13,071g
267 CS · 9.1/m
Gospodin policai#POPO
Warwick · Jungle
10 / 7 / 7
51.5% KP
15,753
14.9% share
13,292g
165 CS · 5.6/m
Stefkec#S n Y
Aurora · Mid
15 / 3 / 4
57.6% KP
40,721
38.5% share
16,357g
253 CS · 8.6/m
EUNE LOCOTENENT#1945
Yunara · ADC
3 / 9 / 12
45.5% KP
21,469
20.3% share
13,350g
230 CS · 7.8/m
AimKat#EUNE
Lulu · Support
0 / 4 / 17
51.5% KP
5,486
5.2% share
8,433g
20 CS · 0.7/m
Red side
DefeatXxG3tLostxX#EUNE
Riven · Top
6 / 6 / 4
35.7% KP
16,171
17.5% share
12,988g
199 CS · 6.8/m
16 γραμμες#11111
Ekko · Jungle
9 / 5 / 10
67.9% KP
24,603
26.6% share
14,611g
229 CS · 7.8/m
Ulgarinet#EUNE
Syndra · Mid
2 / 10 / 4
21.4% KP
16,626
18% share
12,258g
229 CS · 7.8/m
Bow Your Head#EUNE
Smolder · ADC
7 / 2 / 8
53.6% KP
18,894
20.4% share
14,456g
243 CS · 8.3/m
biceps day lIII#175
Sylas · Support
4 / 10 / 6
35.7% KP
16,290
17.6% share
10,685g
106 CS · 3.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
