Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 90 days ago
12 / 7 / 8
K / D / A
48.8%
Kill participation
1,497.2
Damage / min
13,753g
497.7 gold / min
13
6 placed · 0 cleared
231
8.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefkec#S n Y
Aurora · Top
12 / 7 / 8
48.8% KP
41,373
37% share
13,753g
231 CS · 8.4/m
insane#STOPA
Qiyana · Jungle
7 / 8 / 5
29.3% KP
16,673
14.9% share
11,677g
180 CS · 6.5/m
NeruQFK#1day
Yasuo · Mid
9 / 7 / 4
31.7% KP
17,403
15.6% share
12,269g
206 CS · 7.5/m
GunFunnyXD#EUNE
Jinx · ADC
8 / 12 / 6
34.1% KP
22,357
20% share
13,177g
201 CS · 7.3/m
4 Spirits 1Queen#LEONA
Leona · Support
5 / 8 / 18
56.1% KP
14,062
12.6% share
9,596g
29 CS · 1/m
Red side
VictoryJohnny Štulić#azra
Darius · Top
8 / 13 / 4
28.6% KP
16,072
14.6% share
12,358g
200 CS · 7.2/m
Pappa Yasuo#EUNE
Graves · Jungle
18 / 6 / 7
59.5% KP
29,054
26.3% share
19,066g
239 CS · 8.6/m
Nawrocki#Karol
Xin Zhao · Mid
4 / 6 / 14
42.9% KP
23,402
21.2% share
10,685g
176 CS · 6.4/m
Cleagibinhae#1294
Syndra · ADC
9 / 5 / 16
59.5% KP
33,994
30.8% share
19,158g
246 CS · 8.9/m
Eithan Greene#4444
Pyke · Support
3 / 13 / 14
40.5% KP
7,863
7.1% share
9,256g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
