Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 90 days ago
8 / 6 / 4
K / D / A
54.5%
Kill participation
1,037.1
Damage / min
11,155g
409.4 gold / min
21
7 placed · 3 cleared
204
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGlavicSoru#1312
Irelia · Top
6 / 10 / 4
45.5% KP
19,629
20.7% share
10,534g
188 CS · 6.9/m
Fear#eth
Warwick · Jungle
4 / 10 / 8
54.5% KP
16,813
17.7% share
9,407g
136 CS · 5/m
Stefkec#S n Y
Aurora · Mid
8 / 6 / 4
54.5% KP
28,261
29.8% share
11,155g
204 CS · 7.5/m
antekopona61mang#ekot
Kai'Sa · ADC
4 / 6 / 6
45.5% KP
21,655
22.8% share
12,714g
245 CS · 9/m
DariusFWT#eunee
Yuumi · Support
0 / 3 / 13
59.1% KP
8,489
9% share
7,123g
17 CS · 0.6/m
Red side
VictoryVyrusky#EUNE
Fiora · Top
9 / 3 / 1
28.6% KP
18,659
18.7% share
14,372g
235 CS · 8.6/m
IMARCHTODEATH#myown
Aatrox · Jungle
11 / 2 / 11
62.9% KP
24,706
24.7% share
14,380g
224 CS · 8.2/m
Bartek Piguła #EUNE
Sylas · Mid
5 / 6 / 17
62.9% KP
24,838
24.8% share
10,960g
180 CS · 6.6/m
ClownFiestaByFar#EUNE
Ezreal · ADC
10 / 4 / 6
45.7% KP
22,908
22.9% share
13,707g
227 CS · 8.3/m
duszek#feet
Lulu · Support
0 / 7 / 23
65.7% KP
8,924
8.9% share
9,145g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
