Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 88 days ago
6 / 4 / 9
K / D / A
45.5%
Kill participation
882.4
Damage / min
14,507g
490.7 gold / min
21
9 placed · 2 cleared
275
9.3 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaiXCRO#EUNE
Gwen · Top
5 / 10 / 4
36% KP
29,385
26.7% share
12,125g
204 CS · 6.9/m
AwcyS#0000
Nasus · Jungle
8 / 2 / 10
72% KP
28,764
26.1% share
13,762g
223 CS · 7.5/m
flyerbek#mint
Ambessa · Mid
2 / 5 / 5
28% KP
19,972
18.2% share
10,207g
226 CS · 7.6/m
Boschete#CHALL
Yasuo · ADC
9 / 11 / 4
52% KP
22,900
20.8% share
14,426g
225 CS · 7.6/m
Godar#UwU
Rakan · Support
1 / 5 / 18
76% KP
9,001
8.2% share
8,405g
28 CS · 0.9/m
Red side
VictoryNEON XXL#sta1
Camille · Top
10 / 5 / 8
54.5% KP
31,320
23.6% share
14,450g
233 CS · 7.9/m
Agressive Kitty#EUNE
Lillia · Jungle
8 / 7 / 12
60.6% KP
37,374
28.1% share
13,554g
222 CS · 7.5/m
Bolozon#EUNE
Yone · Mid
8 / 5 / 7
45.5% KP
30,729
23.1% share
13,990g
250 CS · 8.5/m
Stefkec#S n Y
Orianna · ADC
6 / 4 / 9
45.5% KP
26,089
19.6% share
14,507g
275 CS · 9.3/m
SoldierKillJoy#Moo
Alistar · Support
1 / 4 / 15
48.5% KP
7,474
5.6% share
8,911g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
