Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 87 days ago
6 / 5 / 8
K / D / A
60.9%
Kill participation
849.6
Damage / min
11,528g
426.7 gold / min
23
3 placed · 6 cleared
201
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHASSANIN#2697
Darius · Top
3 / 5 / 6
39.1% KP
19,081
23.1% share
9,969g
188 CS · 7/m
Stefkec#S n Y
Zed · Jungle
6 / 5 / 8
60.9% KP
22,954
27.7% share
11,528g
201 CS · 7.4/m
Ranní Kýbl#TREN
Kassadin · Mid
6 / 2 / 4
43.5% KP
16,036
19.4% share
13,451g
223 CS · 8.3/m
JohnVoukou#EUNE
Tristana · ADC
8 / 6 / 2
43.5% KP
15,223
18.4% share
17,236g
285 CS · 10.5/m
Tèénshin#LUX
Seraphine · Support
0 / 6 / 15
65.2% KP
9,439
11.4% share
8,203g
31 CS · 1.1/m
Red side
DefeatStefanosAleksand#EUNE
Volibear · Top
3 / 6 / 1
16.7% KP
14,611
18.7% share
10,106g
199 CS · 7.4/m
story in 8 parts#15frl
Aatrox · Jungle
5 / 1 / 5
41.7% KP
11,051
14.1% share
11,902g
193 CS · 7.1/m
jointisport#022
Riven · Mid
3 / 7 / 5
33.3% KP
23,746
30.4% share
11,927g
251 CS · 9.3/m
tomi#トミスラヴ
Kai'Sa · ADC
10 / 5 / 5
62.5% KP
22,408
28.6% share
14,392g
256 CS · 9.5/m
불 속으로 몸을 던져라#인종차별
Rell · Support
3 / 4 / 15
75% KP
6,414
8.2% share
8,405g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
