Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 87 days ago
7 / 4 / 13
K / D / A
51.3%
Kill participation
1,308.5
Damage / min
14,964g
496.6 gold / min
10
7 placed · 0 cleared
283
9.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCzystka Etniczna#EUNE
Darius · Top
8 / 8 / 5
33.3% KP
22,266
17.1% share
12,350g
213 CS · 7.1/m
YES PLEASE OK#EUNE
Rengar · Jungle
13 / 9 / 8
53.8% KP
35,054
26.9% share
19,003g
269 CS · 8.9/m
Stefkec#S n Y
Orianna · Mid
7 / 4 / 13
51.3% KP
39,428
30.3% share
14,964g
283 CS · 9.4/m
RYS JAK MISTR#KET
Viktor · ADC
9 / 5 / 5
35.9% KP
25,556
19.6% share
15,910g
260 CS · 8.6/m
exDè#EUNE
Zilean · Support
2 / 4 / 22
61.5% KP
7,987
6.1% share
10,123g
44 CS · 1.5/m
Red side
DefeatSalee#SALE1
Pantheon · Top
7 / 9 / 7
48.3% KP
25,872
25.1% share
12,407g
183 CS · 6.1/m
Dimos#2001
Master Yi · Jungle
13 / 9 / 7
69% KP
37,440
36.3% share
14,259g
150 CS · 5/m
story in 8 parts#15frl
Garen · Mid
2 / 5 / 4
20.7% KP
11,139
10.8% share
10,154g
221 CS · 7.3/m
Yumara#mel
Syndra · ADC
5 / 9 / 5
34.5% KP
14,165
13.7% share
13,215g
195 CS · 6.5/m
Ruffles#ruffu
Poppy · Support
2 / 7 / 13
51.7% KP
14,417
14% share
9,434g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
