Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 85 days ago
10 / 6 / 4
K / D / A
73.7%
Kill participation
1,070.1
Damage / min
14,411g
576.8 gold / min
8
4 placed · 0 cleared
190
7.6 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPilfer#EUNE
Zoe · Top
9 / 3 / 11
50% KP
28,447
23.4% share
13,433g
205 CS · 8.2/m
zwykla szumowina#rodo
Graves · Jungle
17 / 3 / 9
65% KP
41,771
34.3% share
15,960g
245 CS · 9.8/m
صلاح الدين#اقصى
Akali · Mid
4 / 5 / 3
17.5% KP
21,719
17.9% share
9,279g
201 CS · 8/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
10 / 3 / 6
40% KP
22,108
18.2% share
15,514g
222 CS · 8.9/m
ZED on fire#EUNE
Alistar · Support
0 / 5 / 21
52.5% KP
7,586
6.2% share
7,774g
19 CS · 0.8/m
Red side
DefeatADC Κing#SMDZG
Renekton · Top
3 / 6 / 0
15.8% KP
9,107
10.6% share
9,592g
220 CS · 8.8/m
Lil Bambi#EUNE
Lillia · Jungle
2 / 8 / 4
31.6% KP
12,002
14% share
8,392g
145 CS · 5.8/m
Stefkec#S n Y
Zed · Mid
10 / 6 / 4
73.7% KP
26,734
31.1% share
14,411g
190 CS · 7.6/m
Swiss Banklord#0420
Vladimir · ADC
2 / 7 / 9
57.9% KP
15,902
18.5% share
10,176g
183 CS · 7.3/m
GR3G0R1U5#EUNE
Brand · Support
2 / 13 / 8
52.6% KP
22,241
25.9% share
6,903g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
