Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 82 days ago
2 / 3 / 6
K / D / A
30.8%
Kill participation
835.5
Damage / min
7,156g
346.5 gold / min
13
6 placed · 2 cleared
161
7.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseal#plush
Singed · Top
3 / 2 / 4
26.9% KP
8,917
13% share
8,604g
199 CS · 9.6/m
MikiZAfryki#SUPP
Master Yi · Jungle
9 / 2 / 10
73.1% KP
19,586
28.6% share
11,370g
164 CS · 7.9/m
Stefkec#S n Y
Aurora · Mid
2 / 3 / 6
30.8% KP
17,254
25.2% share
7,156g
161 CS · 7.8/m
MihaiMNC#EUNE1
Katarina · ADC
12 / 2 / 3
57.7% KP
17,800
26% share
12,508g
174 CS · 8.4/m
Valdirian#777
Lulu · Support
0 / 4 / 15
57.7% KP
5,034
7.3% share
6,300g
25 CS · 1.2/m
Red side
DefeatbrrudnyHarry666#EUNE
Gangplank · Top
1 / 5 / 0
7.7% KP
14,077
26.4% share
8,073g
187 CS · 9.1/m
SommerLiebe#EUNE
Taliyah · Jungle
3 / 7 / 6
69.2% KP
12,409
23.3% share
8,665g
145 CS · 7/m
hussars meretrix#EUNE
Ekko · Mid
5 / 4 / 2
53.8% KP
14,978
28.1% share
8,505g
155 CS · 7.5/m
DouBleShotYaGG#EUNE
Jhin · ADC
1 / 5 / 3
30.8% KP
6,949
13% share
8,041g
179 CS · 8.7/m
J0HN KIRIAK0U#humus
Janna · Support
3 / 6 / 4
53.8% KP
4,844
9.1% share
6,446g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
