Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 81 days ago
9 / 7 / 8
K / D / A
51.5%
Kill participation
2,009.4
Damage / min
16,789g
483.8 gold / min
21
5 placed · 4 cleared
290
8.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTKA Tomii#EUNE
Kled · Top
7 / 8 / 6
41.9% KP
37,876
22.9% share
14,317g
245 CS · 7.1/m
szolim#meow
Skarner · Jungle
1 / 4 / 16
54.8% KP
21,996
13.3% share
11,733g
205 CS · 5.9/m
KOMM SUSSER TOD#focus
Kayle · Mid
13 / 4 / 10
74.2% KP
45,458
27.5% share
16,055g
258 CS · 7.4/m
lmaos#yes
Ezreal · ADC
9 / 8 / 5
45.2% KP
46,657
28.2% share
16,244g
278 CS · 8/m
uu pack by lilac#s c
Janna · Support
1 / 9 / 21
71% KP
13,550
8.2% share
9,712g
24 CS · 0.7/m
Red side
Victorykicia pietrusia#kotuś
Gnar · Top
2 / 12 / 8
30.3% KP
34,649
18.2% share
10,839g
208 CS · 6/m
WashedChallanger#IHFN
Sylas · Jungle
4 / 5 / 13
51.5% KP
24,738
13% share
15,030g
229 CS · 6.6/m
Stefkec#S n Y
Aurora · Mid
9 / 7 / 8
51.5% KP
69,726
36.6% share
16,789g
290 CS · 8.4/m
Jubaa#Jubaa
Caitlyn · ADC
16 / 2 / 6
66.7% KP
48,732
25.6% share
20,995g
328 CS · 9.5/m
gustavjk#EUNE
Thresh · Support
2 / 5 / 25
81.8% KP
12,635
6.6% share
10,964g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
