Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 81 days ago
3 / 11 / 6
K / D / A
50%
Kill participation
893.9
Damage / min
10,214g
371 gold / min
13
4 placed · 1 cleared
186
6.8 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΧΑΜΗΛΗ ΚΟΡΤΙΖΟΛΗ#1234
Jayce · Top
6 / 6 / 8
33.3% KP
30,571
25% share
11,283g
197 CS · 7.2/m
WashedChallanger#IHFN
Wukong · Jungle
16 / 3 / 12
66.7% KP
40,443
33.1% share
17,201g
243 CS · 8.8/m
holyy#zxcv
Locke · Mid
13 / 3 / 4
40.5% KP
23,820
19.5% share
11,219g
163 CS · 5.9/m
Yumara#mel
Jhin · ADC
7 / 6 / 7
33.3% KP
17,313
14.2% share
12,511g
212 CS · 7.7/m
불 속으로 몸을 던져라#인종차별
Janna · Support
0 / 0 / 29
69% KP
10,099
8.3% share
8,685g
20 CS · 0.7/m
Red side
Defeatspeargunsword#2004
Ambessa · Top
4 / 8 / 3
38.9% KP
18,460
18.8% share
9,578g
173 CS · 6.3/m
illidann#EUNE
Kayn · Jungle
4 / 11 / 5
50% KP
14,835
15.1% share
10,957g
166 CS · 6/m
Stefkec#S n Y
Aurora · Mid
3 / 11 / 6
50% KP
24,613
25% share
10,214g
186 CS · 6.8/m
Katulu#EUNE
Vel'Koz · ADC
7 / 3 / 3
55.6% KP
32,687
33.2% share
13,324g
226 CS · 8.2/m
Mileena#bimbo
Sona · Support
0 / 9 / 10
55.6% KP
7,722
7.9% share
7,018g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
