Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 80 days ago
4 / 6 / 5
K / D / A
28.1%
Kill participation
1,363.2
Damage / min
9,841g
440.6 gold / min
6
4 placed · 0 cleared
189
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatspaced out#God
Irelia · Top
7 / 11 / 4
68.8% KP
18,333
33.2% share
11,418g
140 CS · 6.3/m
WashedChallanger#IHFN
Sylas · Jungle
4 / 7 / 6
62.5% KP
13,709
24.8% share
9,020g
123 CS · 5.5/m
duszek#feet
Yone · Mid
2 / 8 / 4
37.5% KP
9,785
17.7% share
7,288g
136 CS · 6.1/m
Barol#XDDDD
Draven · ADC
2 / 3 / 1
18.8% KP
8,809
15.9% share
9,652g
185 CS · 8.3/m
RW4U#777
Sona · Support
1 / 3 / 3
25% KP
4,636
8.4% share
5,717g
32 CS · 1.4/m
Red side
Victorydickbob#ZTHRN
Jax · Top
10 / 5 / 4
43.8% KP
17,430
18.5% share
10,760g
154 CS · 6.9/m
12345#ari
Qiyana · Jungle
15 / 2 / 3
56.3% KP
21,472
22.8% share
15,589g
217 CS · 9.7/m
Stefkec#S n Y
Aurora · Mid
4 / 6 / 5
28.1% KP
30,445
32.3% share
9,841g
189 CS · 8.5/m
Cleagibinhae#1294
Viktor · ADC
1 / 1 / 7
25% KP
17,879
19% share
9,742g
207 CS · 9.3/m
WillTheScout#EUNE
Braum · Support
2 / 2 / 17
59.4% KP
6,984
7.4% share
7,881g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
