Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 77 days ago
1 / 7 / 2
K / D / A
23.1%
Kill participation
644.4
Damage / min
7,343g
291.6 gold / min
8
5 placed · 0 cleared
177
7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTikTakTi#5903
Shen · Top
5 / 2 / 13
47.4% KP
18,343
19.9% share
9,683g
140 CS · 5.6/m
4 Spirits 1 King#Dyr
Udyr · Jungle
10 / 1 / 10
52.6% KP
18,131
19.7% share
14,833g
241 CS · 9.6/m
J0HN KIRIAK0U#humus
Zed · Mid
7 / 1 / 9
42.1% KP
17,420
18.9% share
13,633g
217 CS · 8.6/m
Dran Swan#Prøxy
Ziggs · ADC
8 / 4 / 12
52.6% KP
26,468
28.8% share
13,188g
211 CS · 8.4/m
ALT GIRL LOVER#1586
Pyke · Support
8 / 5 / 14
57.9% KP
11,661
12.7% share
10,402g
11 CS · 0.4/m
Red side
DefeatViroxx#EUNE
Malphite · Top
0 / 5 / 3
23.1% KP
16,586
27.6% share
7,476g
188 CS · 7.5/m
satanic g0spel#333
Rengar · Jungle
2 / 10 / 1
23.1% KP
5,152
8.6% share
7,396g
128 CS · 5.1/m
Stefkec#S n Y
Aurora · Mid
1 / 7 / 2
23.1% KP
16,228
27% share
7,343g
177 CS · 7/m
Semke#Urgly
Mel · ADC
8 / 6 / 2
76.9% KP
16,830
28.1% share
11,657g
186 CS · 7.4/m
stupka rozmiar36#OdaK
Thresh · Support
2 / 10 / 8
76.9% KP
5,200
8.7% share
7,685g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
