Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 76 days ago
6 / 5 / 5
K / D / A
36.7%
Kill participation
866.6
Damage / min
10,064g
409.9 gold / min
6
2 placed · 1 cleared
174
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoban Ribar#EUNE
Veigar · Top
4 / 4 / 4
34.8% KP
25,394
26.4% share
10,728g
191 CS · 7.8/m
Poetry In Motion#1RM
Jarvan IV · Jungle
4 / 9 / 9
56.5% KP
14,709
15.3% share
9,832g
126 CS · 5.1/m
J0HN KIRIAK0U#humus
Qiyana · Mid
4 / 2 / 6
43.5% KP
21,608
22.4% share
9,215g
158 CS · 6.4/m
Spocony Łukaszek#2008
Kai'Sa · ADC
9 / 6 / 4
56.5% KP
25,269
26.2% share
11,351g
130 CS · 5.3/m
zkinius#LΚDE
Leona · Support
2 / 9 / 4
26.1% KP
9,374
9.7% share
6,365g
23 CS · 0.9/m
Red side
VictoryNórm#42516
Shen · Top
0 / 4 / 14
46.7% KP
11,912
13.4% share
7,814g
143 CS · 5.8/m
blagoje#ДСПТ
Graves · Jungle
13 / 2 / 5
60% KP
17,119
19.2% share
15,343g
246 CS · 10/m
Stefkec#S n Y
Aurora · Mid
6 / 5 / 5
36.7% KP
21,274
23.9% share
10,064g
174 CS · 7.1/m
YouPromised#LIES
Ezreal · ADC
9 / 7 / 14
76.7% KP
31,139
34.9% share
14,165g
194 CS · 7.9/m
PRESEASON DOGS#EUNE
Nami · Support
2 / 5 / 24
86.7% KP
7,652
8.6% share
8,154g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
