Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 73 days ago
18 / 8 / 3
K / D / A
58.3%
Kill participation
1,549.6
Damage / min
22,282g
603.3 gold / min
23
5 placed · 3 cleared
281
7.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagikarpi#EUNE
Ambessa · Top
4 / 6 / 7
28.9% KP
14,986
9.5% share
17,884g
309 CS · 8.4/m
L9 Myκys#EUNE
Talon · Jungle
17 / 6 / 4
55.3% KP
45,877
29% share
20,850g
296 CS · 8/m
mati hromehearts#elo
Kassadin · Mid
10 / 8 / 16
68.4% KP
50,490
31.9% share
17,419g
189 CS · 5.1/m
evolve#100
Hwei · ADC
4 / 5 / 15
50% KP
30,555
19.3% share
16,951g
296 CS · 8/m
karolek69#UwU
Morgana · Support
3 / 11 / 12
39.5% KP
16,200
10.2% share
10,541g
44 CS · 1.2/m
Red side
DefeatStefkec#S n Y
Aurora · Top
18 / 8 / 3
58.3% KP
57,232
39.4% share
22,282g
281 CS · 7.6/m
m0nster#0001
Wukong · Jungle
8 / 6 / 14
61.1% KP
29,174
20.1% share
16,032g
215 CS · 5.8/m
DJFrytek#EUNE
Riven · Mid
7 / 9 / 10
47.2% KP
34,271
23.6% share
17,090g
267 CS · 7.2/m
zba#4fun
Jhin · ADC
2 / 8 / 10
33.3% KP
16,197
11.1% share
13,469g
259 CS · 7/m
StefanosAleksand#EUNE
Karma · Support
1 / 7 / 20
58.3% KP
8,451
5.8% share
9,982g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
