Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 73 days ago
9 / 3 / 5
K / D / A
41.2%
Kill participation
1,196.9
Damage / min
11,933g
547.4 gold / min
14
3 placed · 3 cleared
214
9.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat진홍빛추적자#6072
Kayle · Top
1 / 3 / 3
57.1% KP
5,375
11.7% share
7,123g
155 CS · 7.1/m
H E A V E N#KIKI
Viego · Jungle
1 / 9 / 2
42.9% KP
10,343
22.4% share
7,249g
132 CS · 6.1/m
cVläd#vlud
Irelia · Mid
0 / 10 / 3
42.9% KP
11,674
25.3% share
7,291g
175 CS · 8/m
jumpscare julcia#6767
Syndra · ADC
1 / 8 / 1
28.6% KP
12,969
28.1% share
7,451g
170 CS · 7.8/m
Kolton#2115
Pyke · Support
4 / 4 / 2
85.7% KP
5,742
12.5% share
6,473g
15 CS · 0.7/m
Red side
VictoryStefkec#S n Y
Zed · Top
9 / 3 / 5
41.2% KP
26,092
32.9% share
11,933g
214 CS · 9.8/m
AlexFlorinPirjol#6582
Nocturne · Jungle
8 / 1 / 8
47.1% KP
13,693
17.3% share
11,113g
181 CS · 8.3/m
Frenkiee#EUNE
Malphite · Mid
3 / 2 / 8
32.4% KP
13,698
17.3% share
8,945g
145 CS · 6.7/m
Pigoslav#1701
Swain · ADC
6 / 0 / 10
47.1% KP
13,218
16.7% share
11,516g
178 CS · 8.2/m
Xynio#EUNE
Camille · Support
8 / 1 / 14
64.7% KP
12,497
15.8% share
9,147g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
