Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 73 days ago
7 / 5 / 2
K / D / A
47.4%
Kill participation
958.8
Damage / min
9,050g
375 gold / min
13
4 placed · 3 cleared
182
7.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
4 / 0 / 3
26.9% KP
9,769
12.7% share
10,235g
192 CS · 8/m
Tatsu#big
Sylas · Jungle
2 / 2 / 6
30.8% KP
9,462
12.3% share
10,007g
176 CS · 7.3/m
polskibatmanpl#bati
Xerath · Mid
10 / 2 / 2
46.2% KP
26,291
34.2% share
11,558g
199 CS · 8.2/m
0 1#x 1
Qiyana · ADC
9 / 2 / 6
57.7% KP
17,935
23.3% share
13,155g
176 CS · 7.3/m
Broken Wings#EUNE
Camille · Support
1 / 13 / 10
42.3% KP
13,392
17.4% share
7,365g
27 CS · 1.1/m
Red side
DefeatBaldric Montfort#420
Darius · Top
1 / 4 / 0
5.3% KP
7,484
12.3% share
8,463g
219 CS · 9.1/m
goodnight gnarz#bye
Kha'Zix · Jungle
8 / 7 / 4
63.2% KP
14,501
23.8% share
11,109g
159 CS · 6.6/m
Stefkec#S n Y
Aurora · Mid
7 / 5 / 2
47.4% KP
23,138
38% share
9,050g
182 CS · 7.5/m
Backsnipe#EUNE
Lucian · ADC
1 / 6 / 2
15.8% KP
9,245
15.2% share
9,478g
195 CS · 8.1/m
Keria Jr#EUNE
Nami · Support
2 / 4 / 9
57.9% KP
6,543
10.7% share
6,717g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
