Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 72 days ago
19 / 8 / 12
K / D / A
50.8%
Kill participation
2,350.8
Damage / min
30,325g
637.3 gold / min
18
3 placed · 3 cleared
446
9.4 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
8
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGATT0UZ#1v9
Dr. Mundo · Top
9 / 15 / 7
32.7% KP
63,442
25% share
19,661g
325 CS · 6.8/m
TryhardEkko#Ekko
Ekko · Jungle
21 / 6 / 11
65.3% KP
72,496
28.6% share
27,586g
381 CS · 8/m
UnknownRandom#5918
Lissandra · Mid
4 / 9 / 9
26.5% KP
50,580
19.9% share
18,438g
346 CS · 7.3/m
A1M#EUNE
Kalista · ADC
8 / 14 / 11
38.8% KP
41,811
16.5% share
20,454g
294 CS · 6.2/m
mati hromehearts#elo
Camille · Support
7 / 17 / 16
46.9% KP
25,530
10.1% share
16,895g
24 CS · 0.5/m
Red side
DefeatMillestone#EUNE
Cho'Gath · Top
12 / 15 / 16
45.9% KP
59,368
17.1% share
20,582g
334 CS · 7/m
PTA Viego#slopp
Viego · Jungle
17 / 9 / 19
59% KP
90,574
26.1% share
24,861g
337 CS · 7.1/m
Stefkec#S n Y
Zed · Mid
19 / 8 / 12
50.8% KP
111,858
32.2% share
30,325g
446 CS · 9.4/m
WaKaRaNeR#EUNE
Swain · ADC
8 / 9 / 30
62.3% KP
59,722
17.2% share
21,678g
307 CS · 6.5/m
stupka rozmiar36#OdaK
Thresh · Support
5 / 8 / 40
73.8% KP
26,109
7.5% share
14,865g
30 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
