Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 67 days ago
7 / 7 / 4
K / D / A
32.4%
Kill participation
1,020.2
Damage / min
10,148g
408.4 gold / min
12
8 placed · 0 cleared
194
7.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV BunnyVu#Nami
Ambessa · Top
4 / 8 / 5
31% KP
16,643
19.6% share
10,384g
145 CS · 5.8/m
Barvy IQ#GOAT
Bel'Veth · Jungle
15 / 2 / 7
75.9% KP
28,879
34.1% share
19,548g
263 CS · 10.6/m
Gorkvv#EUNE
Irelia · Mid
3 / 9 / 2
17.2% KP
12,944
15.3% share
11,891g
200 CS · 8/m
Bob The Kebob#PASTA
Cassiopeia · ADC
7 / 7 / 7
48.3% KP
21,676
25.6% share
11,537g
143 CS · 5.8/m
Lâ ƒlâmê#EUNE
Soraka · Support
0 / 8 / 14
48.3% KP
4,560
5.4% share
7,060g
20 CS · 0.8/m
Red side
DefeatPodes281#Troll
Riven · Top
10 / 6 / 1
32.4% KP
25,893
23.3% share
11,745g
183 CS · 7.4/m
KRILAOnSteroids#7777
Rengar · Jungle
6 / 7 / 9
44.1% KP
23,113
20.8% share
10,811g
192 CS · 7.7/m
Stefkec#S n Y
Orianna · Mid
7 / 7 / 4
32.4% KP
25,353
22.8% share
10,148g
194 CS · 7.8/m
victim#101
Karthus · ADC
11 / 6 / 2
38.2% KP
26,872
24.1% share
11,838g
206 CS · 8.3/m
mon soleil#666
Lulu · Support
0 / 3 / 15
44.1% KP
10,118
9.1% share
7,151g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
