Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 64 days ago
5 / 8 / 8
K / D / A
34.2%
Kill participation
950.5
Damage / min
15,141g
444.2 gold / min
24
10 placed · 1 cleared
295
8.7 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
4 / 10 / 4
22.2% KP
22,360
15.9% share
15,169g
269 CS · 7.9/m
44teca#aura
Sylas · Jungle
5 / 9 / 10
41.7% KP
17,657
12.6% share
13,816g
239 CS · 7/m
MarQ#EUNE
Ahri · Mid
8 / 4 / 14
61.1% KP
39,079
27.8% share
16,151g
261 CS · 7.7/m
mute all random#EUNE
Kalista · ADC
14 / 8 / 16
83.3% KP
47,709
34% share
23,221g
330 CS · 9.7/m
GrubyTypOdWizji#Gruby
Nautilus · Support
5 / 7 / 19
66.7% KP
13,619
9.7% share
11,378g
33 CS · 1/m
Red side
DefeatStefkec#S n Y
Aurora · Top
5 / 8 / 8
34.2% KP
32,395
23.6% share
15,141g
295 CS · 8.7/m
andrejka#4010
Jarvan IV · Jungle
12 / 6 / 14
68.4% KP
25,513
18.6% share
15,130g
208 CS · 6.1/m
Primeloryz#EUNE
Annie · Mid
14 / 5 / 8
57.9% KP
50,546
36.8% share
15,867g
225 CS · 6.6/m
John Crops#JGL
Samira · ADC
6 / 11 / 8
36.8% KP
25,569
18.6% share
15,588g
239 CS · 7/m
KrzysiekMagik#EUNE
Zilean · Support
1 / 6 / 20
55.3% KP
3,476
2.5% share
9,188g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
