Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 64 days ago
6 / 5 / 4
K / D / A
55.6%
Kill participation
1,033.6
Damage / min
13,168g
476.8 gold / min
12
5 placed · 2 cleared
269
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhyThisChamp#EUNE
Camille · Top
4 / 7 / 2
33.3% KP
26,564
27.3% share
10,586g
217 CS · 7.9/m
Pacmario#Efood
Fiddlesticks · Jungle
5 / 3 / 2
38.9% KP
13,439
13.8% share
10,536g
167 CS · 6/m
holyy#zxcv
Katarina · Mid
1 / 8 / 2
16.7% KP
21,991
22.6% share
9,359g
232 CS · 8.4/m
Stefkec#S n Y
Aurora · ADC
6 / 5 / 4
55.6% KP
28,545
29.4% share
13,168g
269 CS · 9.7/m
Warik Taric#420
Taric · Support
2 / 13 / 4
33.3% KP
6,641
6.8% share
7,331g
45 CS · 1.6/m
Red side
VictoryUbojiti Hrčak#EUNE
Renekton · Top
4 / 5 / 11
41.7% KP
23,719
21.8% share
11,070g
189 CS · 6.8/m
H E A V E N#KIKI
Aatrox · Jungle
8 / 0 / 7
41.7% KP
22,234
20.5% share
14,937g
299 CS · 10.8/m
GOATTOUZ#GOAT
Nasus · Mid
7 / 3 / 6
36.1% KP
22,446
20.7% share
14,805g
249 CS · 9/m
Gorkvv#EUNE
Syndra · ADC
12 / 6 / 4
44.4% KP
28,581
26.3% share
15,779g
251 CS · 9.1/m
Marko#021
Seraphine · Support
5 / 4 / 14
52.8% KP
11,659
10.7% share
9,504g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
