Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 63 days ago
9 / 3 / 8
K / D / A
51.5%
Kill participation
1,024.9
Damage / min
11,996g
456.7 gold / min
13
7 placed · 1 cleared
203
7.7 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBloodOnTheYeezys#XTCY
Aatrox · Top
4 / 10 / 4
57.1% KP
17,560
23.5% share
10,033g
171 CS · 6.5/m
TryhardEkko#Ekko
Qiyana · Jungle
1 / 6 / 4
35.7% KP
11,030
14.8% share
9,756g
179 CS · 6.8/m
Roohnimee#EUNE
Varus · Mid
6 / 6 / 1
50% KP
22,921
30.7% share
12,380g
210 CS · 8/m
Teens Love Me#EUNE
Kai'Sa · ADC
3 / 2 / 4
50% KP
15,948
21.3% share
13,427g
260 CS · 9.9/m
Koxtroll#uwu
Thresh · Support
0 / 9 / 8
57.1% KP
7,304
9.8% share
6,838g
40 CS · 1.5/m
Red side
VictoryShadow Marker#EUNE
K'Sante · Top
4 / 6 / 12
48.5% KP
23,780
24.6% share
10,566g
173 CS · 6.6/m
no intelligence#rb27
Jarvan IV · Jungle
12 / 2 / 12
72.7% KP
24,762
25.6% share
15,665g
259 CS · 9.9/m
Stefkec#S n Y
Aurora · Mid
9 / 3 / 8
51.5% KP
26,922
27.8% share
11,996g
203 CS · 7.7/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 1 / 7
27.3% KP
13,497
14% share
11,306g
232 CS · 8.8/m
xiaobaopyke#zz1
Shen · Support
6 / 2 / 16
66.7% KP
7,771
8% share
9,193g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
