Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 61 days ago
2 / 4 / 7
K / D / A
33.3%
Kill participation
872.2
Damage / min
10,450g
470.7 gold / min
10
4 placed · 0 cleared
207
9.3 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefkec#S n Y
Aurora · Top
2 / 4 / 7
33.3% KP
19,363
25.6% share
10,450g
207 CS · 9.3/m
Barvy IQ#GOAT
Bel'Veth · Jungle
11 / 4 / 6
63% KP
19,948
26.3% share
14,912g
225 CS · 10.1/m
Galați#77251
Kassadin · Mid
4 / 2 / 5
33.3% KP
15,203
20.1% share
9,795g
185 CS · 8.3/m
A1M#EUNE
Tristana · ADC
5 / 3 / 2
25.9% KP
11,575
15.3% share
10,666g
190 CS · 8.6/m
Michalpol545#EUNNE
Pyke · Support
5 / 7 / 8
48.1% KP
9,629
12.7% share
8,385g
20 CS · 0.9/m
Red side
DefeatJD julek#ego
Syndra · Top
3 / 6 / 2
25% KP
13,502
20.8% share
8,445g
189 CS · 8.5/m
WashedChallanger#IHFN
Graves · Jungle
8 / 5 / 3
55% KP
14,901
22.9% share
11,480g
182 CS · 8.2/m
FLAWS AND SINS#Adel
Yone · Mid
6 / 7 / 1
35% KP
20,541
31.6% share
9,482g
199 CS · 9/m
Anrteus#rdctd
Aurelion Sol · ADC
3 / 2 / 5
40% KP
10,411
16% share
9,453g
184 CS · 8.3/m
tachyon#ftl
Nautilus · Support
0 / 7 / 12
60% KP
5,655
8.7% share
5,941g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
