Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 61 days ago
5 / 5 / 14
K / D / A
50%
Kill participation
1,291.5
Damage / min
14,289g
427 gold / min
16
5 placed · 5 cleared
271
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv 0l1ck0#urgot
Urgot · Top
10 / 9 / 7
50% KP
42,654
29.2% share
14,558g
212 CS · 6.3/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
4 / 7 / 13
50% KP
18,266
12.5% share
11,144g
155 CS · 4.6/m
ABYSS#GLORY
Syndra · Mid
8 / 6 / 7
44.1% KP
35,098
24.1% share
15,301g
248 CS · 7.4/m
FLAWS AND SINS#Adel
Corki · ADC
12 / 7 / 9
61.8% KP
43,189
29.6% share
18,349g
264 CS · 7.9/m
MARSEILLE CRAVER#loric
Thresh · Support
0 / 9 / 24
70.6% KP
6,665
4.6% share
8,745g
17 CS · 0.5/m
Red side
Victoryliada#liada
Illaoi · Top
7 / 6 / 6
34.2% KP
39,185
23.8% share
15,164g
257 CS · 7.7/m
Lobby Dictator#ARROW
Elise · Jungle
9 / 7 / 7
42.1% KP
22,914
13.9% share
15,232g
238 CS · 7.1/m
Stefkec#S n Y
Aurora · Mid
5 / 5 / 14
50% KP
43,222
26.2% share
14,289g
271 CS · 8.1/m
Kornelucha#1110
Jinx · ADC
17 / 8 / 6
60.5% KP
51,477
31.2% share
19,204g
271 CS · 8.1/m
Bate Lyubi#EUNE
Braum · Support
0 / 8 / 23
60.5% KP
8,077
4.9% share
9,647g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
