Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 61 days ago
21 / 4 / 14
K / D / A
76.1%
Kill participation
2,265.1
Damage / min
20,083g
600.4 gold / min
17
3 placed · 2 cleared
303
9.1 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJamppuJam#EUNE
Dr. Mundo · Top
5 / 11 / 2
20% KP
22,909
17.9% share
12,737g
276 CS · 8.3/m
gifteduser54#TR77
Nocturne · Jungle
12 / 9 / 9
60% KP
36,705
28.6% share
15,982g
226 CS · 6.8/m
mpompoSKG#2310
Sylas · Mid
4 / 15 / 6
28.6% KP
20,891
16.3% share
10,655g
155 CS · 4.6/m
Kinte#EUNE
Jinx · ADC
10 / 5 / 9
54.3% KP
35,401
27.6% share
20,891g
333 CS · 10/m
SicKure#2307
Leona · Support
4 / 6 / 17
60% KP
12,233
9.5% share
10,670g
34 CS · 1/m
Red side
Victorytwtv 0l1ck0#urgot
Urgot · Top
14 / 5 / 8
47.8% KP
59,804
30.1% share
18,013g
267 CS · 8/m
MîdNight#EUNE
Kayn · Jungle
5 / 7 / 12
37% KP
19,567
9.9% share
13,644g
214 CS · 6.4/m
Stefkec#S n Y
Aurora · Mid
21 / 4 / 14
76.1% KP
75,768
38.2% share
20,083g
303 CS · 9.1/m
v4h39#0000
Ziggs · ADC
5 / 9 / 9
30.4% KP
36,806
18.5% share
14,722g
249 CS · 7.4/m
Giusha1337#EUNE
Nami · Support
1 / 10 / 19
43.5% KP
6,621
3.3% share
9,580g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
