Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 46 days ago
2 / 7 / 5
K / D / A
25%
Kill participation
780.8
Damage / min
8,420g
373.1 gold / min
9
4 placed · 0 cleared
185
8.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHARAMBET#EUNE
Zed · Top
10 / 4 / 4
50% KP
28,450
33.6% share
14,480g
222 CS · 9.8/m
Yonne Ahonen#11111
Lee Sin · Jungle
8 / 0 / 6
50% KP
13,715
16.2% share
10,825g
172 CS · 7.6/m
Stefkec#S n Y
Aurora · Mid
2 / 7 / 5
25% KP
17,619
20.8% share
8,420g
185 CS · 8.2/m
Bob the fister#iFist
Karthus · ADC
8 / 3 / 5
46.4% KP
17,741
20.9% share
11,099g
181 CS · 8/m
Lazy Hunter Jora#EUNE
Nami · Support
0 / 2 / 14
50% KP
7,223
8.5% share
6,654g
28 CS · 1.2/m
Red side
Defeat12345#ari
Akali · Top
4 / 6 / 1
31.3% KP
13,275
20.8% share
8,075g
160 CS · 7.1/m
Regnum#EUNE1
Shaco · Jungle
4 / 6 / 3
43.8% KP
10,066
15.8% share
9,327g
141 CS · 6.2/m
mihos#1v9
Irelia · Mid
5 / 6 / 2
43.8% KP
17,381
27.3% share
9,957g
212 CS · 9.4/m
sarauai#EUNE
Smolder · ADC
2 / 2 / 4
37.5% KP
15,677
24.6% share
8,809g
193 CS · 8.6/m
Semke#Urgly
Seraphine · Support
1 / 8 / 4
31.3% KP
7,378
11.6% share
5,861g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
