Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 46 days ago
4 / 5 / 7
K / D / A
47.8%
Kill participation
1,101.6
Damage / min
15,399g
544.1 gold / min
11
3 placed · 2 cleared
245
8.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryone last time#zxdly
Akali · Top
13 / 4 / 5
46.2% KP
28,421
24.7% share
15,093g
231 CS · 8.2/m
blade phantom#kzn
Ambessa · Jungle
8 / 6 / 12
51.3% KP
29,138
25.3% share
13,884g
240 CS · 8.5/m
Jezus Chytrus#IHS
Viktor · Mid
7 / 9 / 13
51.3% KP
27,092
23.5% share
12,979g
212 CS · 7.5/m
Asam na kon#EUNE
Lucian · ADC
11 / 3 / 6
43.6% KP
18,718
16.2% share
17,742g
230 CS · 8.1/m
poison but tasty#supp
Leona · Support
0 / 1 / 22
56.4% KP
11,869
10.3% share
8,472g
26 CS · 0.9/m
Red side
DefeatSacedelis#EUNE
Gragas · Top
5 / 7 / 5
43.5% KP
12,208
12.5% share
9,770g
170 CS · 6/m
DanYieL#EUNE
Master Yi · Jungle
3 / 7 / 8
47.8% KP
13,183
13.5% share
12,652g
238 CS · 8.4/m
Mithard#EUNE
Vex · Mid
7 / 11 / 7
60.9% KP
25,852
26.5% share
11,217g
196 CS · 6.9/m
Stefkec#S n Y
Zed · ADC
4 / 5 / 7
47.8% KP
31,174
32% share
15,399g
245 CS · 8.7/m
ZARODIN#SHUB
Sona · Support
4 / 9 / 11
65.2% KP
15,055
15.4% share
9,350g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
