Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 46 days ago
5 / 4 / 6
K / D / A
37.9%
Kill participation
819.7
Damage / min
11,249g
355.8 gold / min
22
11 placed · 2 cleared
222
7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDoran my Goat#123
Nasus · Top
3 / 3 / 3
20.7% KP
19,579
16.2% share
13,685g
267 CS · 8.4/m
FratiiMujdei23#EUNE
Quinn · Jungle
12 / 7 / 10
75.9% KP
44,663
37% share
15,501g
223 CS · 7.1/m
Stefkec#S n Y
Syndra · Mid
5 / 4 / 6
37.9% KP
25,917
21.4% share
11,249g
222 CS · 7/m
Ferahri#EUNE
Ahri · ADC
9 / 4 / 7
55.2% KP
24,092
19.9% share
15,857g
262 CS · 8.3/m
nao jinguji#flow
Soraka · Support
0 / 4 / 16
55.2% KP
6,585
5.4% share
8,391g
25 CS · 0.8/m
Red side
DefeatKolton#2115
Aurora · Top
6 / 3 / 4
45.5% KP
46,673
37.6% share
13,436g
289 CS · 9.1/m
The Sober Arc#EUNE
Rengar · Jungle
3 / 10 / 5
36.4% KP
14,614
11.8% share
11,828g
201 CS · 6.4/m
Galați#77251
Sylas · Mid
4 / 5 / 5
40.9% KP
22,285
18% share
11,106g
200 CS · 6.3/m
Coled#EUNE
Akshan · ADC
8 / 5 / 5
59.1% KP
28,892
23.3% share
14,184g
202 CS · 6.4/m
Bojler#BOT
Bard · Support
1 / 6 / 12
59.1% KP
11,554
9.3% share
8,664g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
