Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 45 days ago
11 / 2 / 7
K / D / A
56.3%
Kill participation
1,103.4
Damage / min
15,054g
552.8 gold / min
16
3 placed · 3 cleared
245
9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefkec#S n Y
Zed · Top
11 / 2 / 7
56.3% KP
30,048
31.6% share
15,054g
245 CS · 9/m
Trail of Bodies#Leave
Skarner · Jungle
7 / 3 / 11
56.3% KP
16,523
17.4% share
12,956g
176 CS · 6.5/m
knowmechs#EUNE
Kog'Maw · Mid
9 / 1 / 5
43.8% KP
19,710
20.7% share
12,815g
245 CS · 9/m
sebakoxkox123#EUNE
Smolder · ADC
5 / 8 / 8
40.6% KP
19,578
20.6% share
12,288g
232 CS · 8.5/m
knifeplay#lulu
Nami · Support
0 / 7 / 19
59.4% KP
9,240
9.7% share
7,994g
15 CS · 0.6/m
Red side
Defeatnonchalant adam#kret
Ambessa · Top
0 / 8 / 2
9.5% KP
14,865
17.6% share
8,714g
211 CS · 7.7/m
Mave#0108
Kha'Zix · Jungle
6 / 8 / 6
57.1% KP
19,964
23.6% share
12,132g
194 CS · 7.1/m
Coled#EUNE
Fizz · Mid
8 / 3 / 3
52.4% KP
17,104
20.2% share
11,777g
256 CS · 9.4/m
liliths amulet#0 0
Kalista · ADC
2 / 7 / 4
28.6% KP
9,139
10.8% share
10,136g
223 CS · 8.2/m
WillTheScout#EUNE
Senna · Support
5 / 6 / 8
61.9% KP
23,404
27.7% share
9,887g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
