Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Summoner's Rift · 43 days ago
8 / 3 / 2
K / D / A
41.7%
Kill participation
1,013.9
Damage / min
10,445g
528 gold / min
11
6 placed · 1 cleared
143
7.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZorby#zzzz
Kennen · Top
4 / 1 / 4
33.3% KP
16,015
22.8% share
10,105g
190 CS · 9.6/m
Never enough#HECA1
Hecarim · Jungle
7 / 2 / 5
50% KP
12,669
18% share
10,933g
199 CS · 10.1/m
Stefkec#S n Y
Zed · Mid
8 / 3 / 2
41.7% KP
20,058
28.5% share
10,445g
143 CS · 7.2/m
bobby#zzzz
Ziggs · ADC
2 / 3 / 8
41.7% KP
14,781
21% share
9,938g
172 CS · 8.7/m
Natrium#NatMK
Zilean · Support
3 / 5 / 9
50% KP
6,773
9.6% share
6,339g
19 CS · 1/m
Red side
DefeatRyze po 5 piwach#EUNE
Shen · Top
0 / 4 / 2
14.3% KP
4,844
11.9% share
4,701g
85 CS · 4.3/m
marcel hartkor1#EUNE
Talon · Jungle
8 / 6 / 2
71.4% KP
11,178
27.4% share
9,350g
109 CS · 5.5/m
Speedy Ronaldes#LOCO
Karma · Mid
0 / 5 / 4
28.6% KP
8,680
21.3% share
6,242g
144 CS · 7.3/m
DESPERATEFORYUMI#ZERI
Zeri · ADC
3 / 5 / 3
42.9% KP
11,029
27% share
8,226g
151 CS · 7.6/m
Speedy Polly#LOCA
Rell · Support
3 / 4 / 6
64.3% KP
5,116
12.5% share
6,040g
21 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
