Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 42 days ago
3 / 6 / 3
K / D / A
22.2%
Kill participation
659.7
Damage / min
8,032g
390.5 gold / min
10
5 placed · 0 cleared
180
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkocik samolocik#1234
Cassiopeia · Top
1 / 8 / 2
15.8% KP
10,242
16.7% share
6,982g
156 CS · 7.6/m
19Qwerty19#EUNE
Viego · Jungle
10 / 5 / 2
63.2% KP
15,690
25.6% share
11,004g
146 CS · 7.1/m
BMW enjoyeer#1111
Syndra · Mid
5 / 6 / 2
36.8% KP
15,937
26% share
8,339g
151 CS · 7.3/m
CzPatrik11#EUNE
Xayah · ADC
0 / 5 / 8
42.1% KP
11,080
18.1% share
7,426g
147 CS · 7.1/m
十 十 十#EUNE2
Senna · Support
3 / 4 / 6
47.4% KP
8,307
13.6% share
7,081g
29 CS · 1.4/m
Red side
VictoryZA BELO DOSTUPAN#3110
Rengar · Top
11 / 4 / 2
48.1% KP
21,108
32.3% share
11,360g
152 CS · 7.4/m
Zorby#zzzz
Gragas · Jungle
7 / 2 / 5
44.4% KP
11,820
18.1% share
9,938g
175 CS · 8.5/m
Stefkec#S n Y
Yone · Mid
3 / 6 / 3
22.2% KP
13,567
20.7% share
8,032g
180 CS · 8.8/m
Never enough#HECA1
Draven · ADC
6 / 5 / 2
29.6% KP
14,448
22.1% share
11,057g
194 CS · 9.4/m
raven#мeow
Milio · Support
0 / 2 / 11
40.7% KP
4,504
6.9% share
5,820g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
