Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Normal Draft · 42 days ago
6 / 8 / 6
K / D / A
31.6%
Kill participation
1,164.6
Damage / min
11,632g
427.9 gold / min
19
9 placed · 1 cleared
246
9 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1taMar#100
Kayle · Top
2 / 8 / 2
12.9% KP
8,769
10.3% share
9,750g
206 CS · 7.6/m
Yan Diomande#birdy
Hecarim · Jungle
16 / 4 / 5
67.7% KP
33,117
38.7% share
14,862g
220 CS · 8.1/m
wujekkójek#jdjd
Syndra · Mid
4 / 8 / 5
29% KP
17,612
20.6% share
10,754g
223 CS · 8.2/m
WhyCantIBeLoved#loner
Seraphine · ADC
3 / 10 / 8
35.5% KP
14,272
16.7% share
9,471g
135 CS · 5/m
Crowded clowns#EUNE
Pyke · Support
6 / 8 / 8
45.2% KP
11,775
13.8% share
8,288g
33 CS · 1.2/m
Red side
VictoryZA BELO DOSTUPAN#3110
Gragas · Top
10 / 3 / 8
47.4% KP
23,426
20.9% share
13,609g
217 CS · 8/m
Zorby#zzzz
Viego · Jungle
14 / 5 / 2
42.1% KP
21,180
18.9% share
14,629g
191 CS · 7/m
Stefkec#S n Y
Cassiopeia · Mid
6 / 8 / 6
31.6% KP
31,659
28.3% share
11,632g
246 CS · 9/m
Never enough#HECA1
Xayah · ADC
8 / 5 / 5
34.2% KP
30,377
27.2% share
13,950g
235 CS · 8.6/m
raven#мeow
Soraka · Support
0 / 10 / 10
26.3% KP
5,219
4.7% share
7,101g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
