Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 30 days ago
11 / 9 / 4
K / D / A
45.5%
Kill participation
1,431.4
Damage / min
16,712g
524.7 gold / min
14
2 placed · 4 cleared
285
8.9 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLazer#99AL
Ziggs · Top
1 / 11 / 7
17% KP
16,148
10.2% share
10,477g
185 CS · 5.8/m
raw milk deluxe#cow
Qiyana · Jungle
19 / 6 / 10
61.7% KP
53,722
33.8% share
22,844g
255 CS · 8/m
GrabTheMoment#EUNE
Nasus · Mid
7 / 4 / 18
53.2% KP
40,472
25.4% share
14,764g
238 CS · 7.5/m
Byqqu#EUNE
Aurelion Sol · ADC
17 / 6 / 12
61.7% KP
38,141
24% share
16,773g
209 CS · 6.6/m
blinking cigan#888
Karma · Support
3 / 6 / 33
76.6% KP
10,569
6.6% share
11,598g
27 CS · 0.8/m
Red side
Defeattwtv 0l1ck0#urgot
Urgot · Top
14 / 8 / 3
51.5% KP
40,410
25.5% share
16,727g
258 CS · 8.1/m
Liu Kąng#BIGD
Sylas · Jungle
2 / 12 / 8
30.3% KP
24,026
15.2% share
11,009g
193 CS · 6.1/m
Stefkec#S n Y
Zed · Mid
11 / 9 / 4
45.5% KP
45,590
28.8% share
16,712g
285 CS · 8.9/m
Riperios#EUNE
Viktor · ADC
4 / 9 / 10
42.4% KP
38,350
24.2% share
13,737g
231 CS · 7.3/m
DouBleShotYaGG#EUNE
Nami · Support
2 / 9 / 11
39.4% KP
9,789
6.2% share
9,587g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
