Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 30 days ago
7 / 7 / 7
K / D / A
36.8%
Kill participation
895.9
Damage / min
14,466g
458.3 gold / min
17
5 placed · 2 cleared
265
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDark Shogun#EUNE
Garen · Top
9 / 6 / 8
44.7% KP
28,338
23.4% share
16,376g
288 CS · 9.1/m
Crusader#cr0ss
Master Yi · Jungle
12 / 6 / 10
57.9% KP
24,811
20.5% share
18,034g
244 CS · 7.7/m
Stefkec#S n Y
Aurora · Mid
7 / 7 / 7
36.8% KP
28,281
23.3% share
14,466g
265 CS · 8.4/m
Atackator#PEEP
Fiora · ADC
7 / 8 / 14
55.3% KP
32,651
26.9% share
16,545g
221 CS · 7/m
AdamHD#EUNE
Renata Glasc · Support
3 / 4 / 16
50% KP
7,175
5.9% share
11,050g
64 CS · 2/m
Red side
DefeatSnazeswor#6650
Yasuo · Top
6 / 10 / 6
38.7% KP
30,810
26.3% share
14,741g
296 CS · 9.4/m
Skeni Sativo#EUNE
Kha'Zix · Jungle
11 / 8 / 1
38.7% KP
26,573
22.7% share
15,975g
202 CS · 6.4/m
kozakEliza#EUNE
Ahri · Mid
3 / 7 / 4
22.6% KP
21,769
18.6% share
11,179g
207 CS · 6.6/m
INeeFI#EUNE
Xayah · ADC
9 / 7 / 7
51.6% KP
31,468
26.9% share
15,405g
268 CS · 8.5/m
Slave Knight#Dark
Rakan · Support
2 / 6 / 15
54.8% KP
6,432
5.5% share
9,457g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
